NT has been suggested as a cognitive training program to isolate and improve specific cognitive abilities such as selective visual attention or working memory while tracking multiple objects moving in 3D-space. Based on these studies, Faubert and Sidebottom introduced a perceptual–cognitive training program in the form of a 3D-multiple object tracking task called Neurotracker (NT CogniSens Inc. Sports training (and the experience gained through training) is a form of cognitive training that leads to more efficient brain networks and plasticity, leading to cognitive process improvements. While perceptual–cognitive skills are typically developed through regular, on-field practice, several training techniques can enhance those skills outside of or in conjunction with regular training (e.g., perceptual–cognitive training (computer projection, Virtual Reality, Quiet eye training, and 3D-MOT task)). Intermittent practice with repetitions of short and/or long and high and/or moderate intensities is required to meet the demands of team sports such as soccer, handball, basketball, and hockey. This is especially true for ball games where athletes are frequently confronted with cognitively demanding situations that require the simultaneous processing of different pieces of information with varying exercise intensities and durations. Perceptual–cognitive performance in sports contexts is considered to play a crucial role for competitive athletes. The human attention system must adapt to perceptual–cognitive demands in various sports situations. Therefore, combination training may be proposed as a training program to improve perceptual–cognitive, and physical performance in a time-efficient way.Ī flexible allocation of attention resources seems essential (e.g., during a soccer match) to process goal-oriented visual information while selecting irrelevant information. Our findings suggest that training resulted in substantial task-specific gains. Due to the specific NT task characteristics, improved physical abilities may not directly impact sport-specific perceptual-cognitive performance. HIIT influences physical fitness but did not show any impact on perceptual–cognitive performance. There was a significant interaction effect between pre/post-test and groups regarding perceptual-cognitive performance, indicating similar enhancements in the HIIT + NT and the NT group during exercise.
The participants trained twice a week for a 4-week intervention period. NT performance (20 trials per session) was measured pre-and post-test (at 5, 15, and 25 min while running on the treadmill). min −1) were randomly assigned to an intervention (HIIT + NT, NT, HIIT) or control group.
In an experimental design, 42 healthy adults (age M = 23.3 SD = 2.94, VO 2max 52.8 ± 5.66 mL The study aimed to investigate how perceptual–cognitive performance was affected during high-intensity interval training (HIIT) using a 3D-multiple object tracking (3D-MOT) task called Neurotracker (NT). The ability to process goal-related visual information while ignoring goal-irrelevant information is essential for the human attention system.